Apple Support has now revealed if the Made for iPhone hearing device has sound quality issues when connected to an iPhone 12 model, the tech giant is aware of this issue and will provide a fix in a future software update.
According to Apple, “You might hear unexpected noise from some Made for iPhone hearing devices. When your Made for iPhone hearing device is connected to your iPhone 12, iPhone 12 mini, iPhone 12 Pro, or iPhone 12 Pro Max, you might notice loud static, interrupted or intermittent audio, garbled audio. All that one has to ensure that they are using the latest version of iOS.”
Earlier, news report has revealed that the latest beta version of iOS 14.2 on iPhone 12 Pro, iPhone 12 Pro Max comes with a feature that can help one detect how far the other person is from them. According to a TechCrunch report, this feature to help visually impaired will be introduced on iPhone 12 Pro as well as iPhone Pro Max running the iOS 14.2. Moreover, it’s ARKit, Apple’s augmented reality (AR) platform for iOS devices, which paves way for this interesting feature.
ARKit 4 introduces a brand-new Depth API, creating a new way to access the detailed depth information gathered by the LiDAR Scanner on iPhone 12 Pro, iPhone 12 Pro Max, and iPad Pro. In the Sample Code Occluding Virtual Content with Disable People, Apple revealed that “You might choose to disable people occlusion for performance reasons if, for example, no virtual content is present in the scene, or if the device has reached a serious or critical thermalState. To temporarily disable people occlusion, remove that option from your app’s frameSemantics. Then, rerun your session to effect the configuration change.”
The tech giant further added that by default, virtual content covers anything in the camera feed. For example, when a person passes in front of a virtual object, the object is drawn on top of the person, which can break the illusion of the AR experience. And to cover your app’s virtual content with people that ARKit perceives in the camera feed, you enable people occlusion. Your app can then render a virtual object behind people who pass in front of the camera. ARKit accomplishes the occlusion by identifying regions in the camera feed where people reside, and preventing virtual content from drawing into that region’s pixels.
Arkit 4 also helps detect up to 100 images at a time and get an automatic estimate of the physical size of the object in the image. 3D object detection is more robust, as objects are better recognized in complex environments. And now, machine learning is used to detect planes in the environment even faster.
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